Deceptive Patterns
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Irresistible apps: Motivational design patterns for apps, games, and web-based communities

Author
Lewis, Christopher Francis
Date
13 Mar 2014
Publisher
Springer
Focus
Design Practice
Category
Design Educator or Expert

“When you create an app, a website, or a game, how do you get users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work.”

When you create an app, a website, or a game, how do you get users, and perhaps more importantly, how do you keep them?

Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work.